Section

Design

2 reports

The quiet genius of games that trust you

Modern releases are rediscovering an old idea: that the most respectful thing a game can do is get out of the way. There is a particular pleasure in watching a game reveal its…

12 JAN 2026 · 1 min

The interface is the game

Menus, maps, and inventories are not chrome around the experience — increasingly, they are the experience. There is a particular pleasure in watching a game reveal its intentions…

06 DEC 2025 · 1 min